This section will help you familiarize yourself with the game’s combat system and mechanics.
THE PALE RIDER’S CONSTITUTION
Death’s health is represented by the green bar in the top left of the screen. If it is drained completely, you’ll be forced to restart to the previous checkpoint. Time your attacks so you’ll have time to react and evade hostile attacks.
The game also allows Death to find and wear various pieces of equipment, which provides additional protection and reduce the damage inflicted to him. There are even some equipment that has the “Regen” property. This type of gear will slowly regenerate Death’s health over time. Some even have the ability to restore a bit of HP by defeating enemies. In addition, Death can use certain pieces of equipment to block enemy attacks. Keep these properties in mind when selecting your equipment.
Death can carry a maximum of 5 potions at a time. Potions can be acquired from chests, destroying objects, enemy drop or purchased from merchants. Using a health potion only restores a certain amount of health, and it won’t instantly recover a chunk of Death’s HP. It will take a few seconds for his health meter to refill, so don’t be too late to use it, especially when situations are dire.
ATTACKING, FOCUSING AND EVADING
Death’s basic weapons are the twin scythes he always carry. Make no mistake however, as he can wield these weapons with fearsome lethality. Press the attack button in quick succession to perform an all-around combo that’s good for most battle scenarios.
Evasion skills are necessary in almost all combat situations. Effective evasion ensures that you won’t get damaged and you’ll get the chance to perform a counterattack. This is also a good way to avoid getting surrounded helplessly.
Lastly, focusing. This allows you to focus your attention to one target. While focused, the target’s name and health will appear above its head. Death’s movement will be in conjunction to his target. However, avoid using focus too much, especially if you are engaged to a large number of enemies.
There will be chances that Death will trigger an Execution move. You’ll know this when an action button appears above the head of the critically wounded foe. Death can’t be damaged during the execution animation so you’ll be able to enjoy every good second of the dramatic finisher. You can also increase Death’s chances of triggering executions.
While every weapon can inflict normal damage, some weapons will have the ability to inflict one or more damage types, further increasing their deadliness.
This is the type of damage which is inflicted by Death in his Reaper form. There are also attack combos that will allow Death to inflict extra Arcane damage by briefly unleashing his Reaper Form.
This damage type will set enemies ablaze, dealing extra damage and steady, continuous damage over time.
Burn effect on the enemies you struck, spreads to nearby enemies with splash damage effect. A Stronger version of fire.
This damage type will inflict freezing damage and will slow them down, making it easier to avoid their attacks and land counterattacks.
Chance to totally freeze enemies(except Bosses) for few seconds and will also slow them down. A Stronger version of frost.
Causes small flickering lightning damage on strike.
A little longer flickering lightning damage effect which inflicts damage overtime and has a chance to stun enemies, leaving them vulnerable for 2/3 seconds.
This damage type can go through enemy defenses and deal significant damage. This is particularly effective against heavily-armored targets.
This is not entirely a damage type but rather a chance to deal higher damage than a normal attack, depending on the critical rate of the equipped weapon and gears. Combining gears and weapons that increases this attribute further increases the chances of inflicting critical hits.
As Death levels up, he will be able to unleash his Reaper form. This true form of Death drastically increases his offensive and defensive prowess by delivering devastating Arcane damage but it can only last for a few seconds. It will take a while and effort to fully recharge so it is recommended to use this ability only when necessary; such as when finishing bosses.
To activate this form, Death’s “Reaper Energy” must be full. Collect Reaper Energy by killing enemies with his scythes. Later in the game, Death can acquire a special item called the “Grim Talisman” which can speed up the energy collection. This can be acquired by completing the sidequest “Shaman’s Craft”.